Make your games more enjoyable (2)
Fast-cycle Game Operation is developed to help game developers optimize their game operations and create more enjoyable experiences for their users. It is a cycle that consists of four steps: segment, act, analyze, and optimize in one platform, TentuPlay. Its purpose is to enable game developers to ...
ThumbAge is a South Korean company that develops role-playing and action games for mobile devices, including the popular Dekaron game. The company aims to incorporate TentuPlay’s solutions to maximize its capability to analyze data and gain insights into user behavior patterns. By using TentuPlay, ...
How are you preparing to be a developer? If you’ve been working on algorithms and data structures, turn your attention here. The TentuPlay development team assesses candidates through a unique coding assessment, which it has created on its own. With the shortage of developers these days, many have ...
* The TentuPlay People series introduces the roles and responsibilities of the staff at TentuPlay (Sentience, Inc.). This time, we met the CEO Hyeyon Kwon! In the last post, you heard from TentuPlay’s CEO. Hyeyon, the CEO and co-founder, oversees Sentience’s general business affairs and also ...
* The TentuPlay People series introduces the roles and responsibilities of the staff at TentuPlay (Sentience, Inc.). This time, we met the Analysis Engine Lead! In our previous post, we had the pleasure of interviewing Insu Gim, Tentuplay’s Research Scientist who is in charge of game data analysis. ...
Hello! Who does what at TentuPlay (Sentience, Inc.)? This is a series of interviews with TentuPlay members. The first interviewee is InSu Gim, a Research Scientist who conducts research on analysis and prediction models based on data collected from game services.
Source: https://www.gamedeveloper.com/disciplines/user-acquisition-tactics-that-improve-the-player-experience-and-roi F2P studios emphasize user acquisition and marketing when asked about their business plans. However, when operating a F2P game, you will soon realize that acquiring new users alone ...
1. This year’s global gaming market to hit USD 222 billion The gaming market has shown consistent growth in the past few years. According to the data and analysis platform data.ai, the global gaming market will hit USD 222 (KRW 282 trillion) billion this year, among which 61% will be accounted for ...
* The following is a reorganized translation of a post written by an overseas expert. It is 2020. There are thousands of games at the fingertips of gamers. What should you do to survive in this red ocean? Along with advertisements, in-app purchases are integral to the profitability of F2P games. ...