Make your games more enjoyable (4)
1. This year’s global gaming market to hit USD 222 billion The gaming market has shown consistent growth in the past few years. According to the data and analysis platform data.ai, the global gaming market will hit USD 222 (KRW 282 trillion) billion this year, among which 61% will be accounted for ...
(1) E3 2021: One of the largest game industry trade shows in the world, E3, after being cancelled last year due to COVID-19, was held online this year from June 12th to Jun 15th. This year, due to the absence of Sony and EA, Microsoft and Nintendo were at the center of attention. Nintendo had an ...
TENTUPLAY was nominated for the Best Tool Provider award of the Pocket Gamer Mobile Game Awards and has been selected as a finalist. The Pocket Gamer Mobile Game Awards is a prestigious award that was established to celebrate businesses and individuals across the gaming industry. There are many ...
GDC 2021, Held This Year 7/19~7/23 The world’s largest yearly game developer conference, GDC, will be held online from July 19th to July 23rd. GDC is a place where the world’s experts on game development meet, network, and give and listen to speakers give quality talks about topics covering the ...
On March 25th, TENTUPLAY was invited by CookApps to host a talk. CookApps is a game developer of casual mobile games that operates mostly in the North American and European market. Some of their most famous titles include Modern City, Hawaii Life, and Random Royale. We will continue to introduce ...
On March 25th, TENTUPLAY was invited by CookApps to host a talk. CookApps is a game developer of casual mobile games that operates mostly in the North American and European market. Some of their most famous titles include Modern City, Hawaii Life, and Random Royale. Most of their games are ...
For the past 3 posts, we have been discussing how to create a log system. In our last post, we will be discussing the 3 things you should know while designing and operating a log system.
In our previous post we discussed the 4 steps of creating a log system. In this post we will be using the example we gave to optimize the log system.
In our previous post, we explained the basic rule of data logging, the 5W1H method. While in isolation, logging data in this fashion doesn’t seem difficult but the reality is not as simple. In many games, a single action such as beating a stage can create various situations which make it difficult ...
This post is a summary of the TENTUPLAY webinar “Collecting Game Log Data”. You can watch the full video of the webinar here