TentuPlay (5)

[Data Logging Part 4] Three 'Must Knows' for a Good Game Log System

Hyeyon Hyeyon

For the past 3 posts, we have been discussing how to create a log system. In our last post, we will be discussing the 3 things you should know while designing and operating a log system.

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[Data Logging Part 3] Optimizing Game Log Systems

Hyeyon Hyeyon

In our previous post we discussed the 4 steps of creating a log system. In this post we will be using the example we gave to optimize the log system.

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[Data Logging Part 2] The 4 Steps of Designing

Hyeyon Hyeyon

In our previous post, we explained the basic rule of data logging, the 5W1H method. While in isolation, logging data in this fashion doesn’t seem difficult but the reality is not as simple. In many games, a single action such as beating a stage can create various situations which make it difficult ...

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[Data Logging Part 1] The Basics of Game Logging: The 5W1H

Hyeyon Hyeyon

This post is a summary of the TENTUPLAY webinar “Collecting Game Log Data”. You can watch the full video of the webinar here

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The Next Chapter of The Wild West's Metaverse

DK DK

The Near Future From the Platforms and Users’ Perspective While the Metaverse will eventually find its ultimate form that we have seen in movies and novels, this is a process which will take time.

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The Wild West of the Metaverse

Eunkyoung Eunkyoung

The Near Future from the Prospect of Platforms and Users The Metaverse has been at the center of attention of the IT and gaming industry since last year.

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