The third host of the “South Pole Bebop at Campus" series is Level Up, a gaming club at the University of Seoul. Find out how they react to our soon-to-be-released game.
Introducing the second protagonist of the “SPB at Campus" series: Team Sunbi, SKKU's e-sports/board game club. Dive into the interview for a firsthand account of the event!
Take a look around South Pole Bebop’s booth at PlayX4, the largest game show in Greater Seoul! Our game art director vividly conveys from on-site sketches to visitors' reviews.
Sentience Game Studio visited HAJE, a game production club in KAIST, Korea for a PvP match event. Find out how HAJE reviewed our turn-based strategy game, South Pole Bebop.
Sentience now holds 4 USPTO patents, including a recent acquisition. Learn about our patented technologies and our dedication to the gaming and IT industries.
Join us for a journey through GDC week, from CourageXL to the Post-Awards Expo Party. Here are details of the events, our preparations, on-site reactions, and future plans.
Brand designer Bryan from TentuPlay shares the rebranding story firsthand. Discover the meaning behind the logos of Sentience and TentuPlay.
TentuPlay(Sentience) participated in G-Star, the biggest game show in Korea, on November 16th in Busan and shares the lively atmosphere of the event.
'South Pole Bebop', developed by Sentience Game Studio, is a top 10 finalist in the 'Gamescom Asia Pitch' in 2023. We captured the lively pitch.
Sentience, who was chosen as a speaker for devcom in 2019, attended gamescom2023 this year as a visitor. Experience the vibrant atmosphere.