After a fiercely contested preliminary rounds, the two Korean finalists faced off on the South Pole Bebop grid. Among their smart strategies, which one led to the ultimate victory?
The preliminary rounds of the 10 candidates from various universities and countries were just as exciting as the finals. Check out their strategies and passion on this blog.
South Pole Bebop has gained significant popularity in Germany, where strategy is the most popular genre. Join us as South Pole Bebop meets the audience at Gamescom.
Seoul National University's game development club, SNUGDC, is the fourth host of the "South Pole Bebop-Club League". Discover their direct reviews of the intense strategic battles.
The third host of the “South Pole Bebop at Campus" series is Level Up, a gaming club at the University of Seoul. Find out how they react to our soon-to-be-released game.
Introducing the second protagonist of the “SPB at Campus" series: Team Sunbi, SKKU's e-sports/board game club. Dive into the interview for a firsthand account of the event!
Take a look around South Pole Bebop’s booth at PlayX4, the largest game show in Greater Seoul! Our game art director vividly conveys from on-site sketches to visitors' reviews.
Sentience Game Studio visited HAJE, a game production club in KAIST, Korea for a PvP match event. Find out how HAJE reviewed our turn-based strategy game, South Pole Bebop.
Sentience now holds 4 USPTO patents, including a recent acquisition. Learn about our patented technologies and our dedication to the gaming and IT industries.
Join us for a journey through GDC week, from CourageXL to the Post-Awards Expo Party. Here are details of the events, our preparations, on-site reactions, and future plans.